Update
01/15/2025
One adventure to save the world!
Hello. This is Ragnarok Begins.
We are announcing the update contents for the maintenance on Wednesday, January 15th.
[Maintenance Time]
2025 January 15th (Weds) 15:00 ~ 22:00 (expected)
Please check the details below.
º New Job 【Thief】 Update
1. New Job 【Thief】 Added
1) The [Thief] job is added to the job list, and you can proceed with the job change quest when you reach Job Lv.10.
2) The main weapon for the [Thief] job is the dagger, classified as 'One-handed weapon' and 'Two-handed weapon'.
3) [Thief] job skills introduction
Icon | Skill Name | Type | Level (Max) | Description |
Double Attack | Active | 10 | Deals damage proportional to physical attack to enemies within the attack range, hitting twice. | |
Double Chance | Passive | 5 | Deals additional damage proportional to physical attack when the skill is used, reduces all attribute resistances for period of time | |
Dodge | Active | 10 | Evasion rate increases for a certain period of time. | |
Luck followed | Passive | 5 | When using evasion skills, evasion rate further increases and resistance to all status effects increases. | |
Poisoning | Passive | 5 | Deals continuous dark attribute damage proportional to physical attack power to the target for a certain period of time. This effect is not applied independently, but as an additional effect in specific skills such as Envenom. | |
Envenom | Active | 10 | Deals dark attribute damage based on physical attack power to enemies in range and applies [Poison] effect to the target. | |
Wound Infection | Passive | 5 | Envenom's cooldown time is reduced. Additionally, it increases the continuous damage of the [Poison] effect proportionally to physical attack. | |
Steal Coin | Passive | 5 | Zeny acquisition amount increases.
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Weapon Expert | Passive | 10 | Physical attack power increases when equipped with dagger or bow type weapons. | |
Hiding | Active | 5 | Hides the body and enters stealth for a certain period of time. Stealth state is not canceled even when taking damage, but is canceled when attacking and hitting. While in stealth, skill maximization rate increase effect is gained. |
2. New 2nd Job 【Assassin】Added
"Assassins operating in the shadows
They are those who approach without a sound of footsteps when the target is most off guard in the deep night, and eliminate them.
They mainly aim for a fatal blow using daggers and employ techniques using poison."
1) The 2nd job [Assassin] is added.
2) You can proceed with the job change quest for [Assassin] when you reach [Thief] Job Lv.40.
3) [Assassin] job skills introduction
Icon | Skill Name | Type | Level (Max) | Description |
![]() | Sonic Blow | Active | 10 | Attacks enemies in a designated area multiple times, dealing damage proportional to physical attack power. |
![]() | Sonic Acceleration | Passive | 5 | When using Sonic Blow, it has an additional effect of stunning the target with a certain probability and dealing damage proportional to physical attack power. |
![]() | Grim Tooth | Active | 10 | Attacks targets in the forward range, dealing damage proportional to physical attack power. |
![]() | Energy Bust | Active | 10 | Fires an energy ball in the forward range, dealing damage based on physical attack power and silencing the target with a certain probability, preventing skill use. |
![]() | Fatal Wound | Passive | 5 | When using Grim Tooth, it has an additional effect of reducing the target's movement speed. |
![]() | Venom Knife | Active | 10 | Deals dark attribute damage proportional to physical attack power to enemies in a designated area. If the target has the [Poison] effect, it deals additional damage proportional to physical attack power based on skill level. |
![]() | Venom Pressure | Passive | 5 | When using Venom Knife, it reduces the target's dark attribute resistance. |
![]() | Poison Killer | Active | 10 | Deals dark attribute damage proportional to physical attack power to enemies in a designated area. If the target has the [Poison] effect, it deals additional damage proportional to physical attack power based on skill level. |
![]() | Deadly Poison | Passive | 5
| When using Poison Killer, it increases the final damage amount proportional to physical attack power and reduces cooldown time. |
![]() | Dagger Specialization | Passive | 10 | Increases physical attack power when equipped with a dagger and increases skill maximization rate based on skill level. |
![]() | Venom Dust | Active | 5 | Throws a poisoned vial, dealing dark attribute damage proportional to physical attack power to enemies in a designated area and applying the [Poison] effect to enemy targets. |
![]() | Dust Dance | Passive | 5 | When using Poison Dust, it also sprays an awakening potion, increasing the evasion rate of nearby party members. |
3. New Awakened Job 【Assassin Cross】Added
"Grim reapers walking a path like death
They are vicious assassins specialized in techniques that confuse the enemy and strike from behind.
Not only do they have movements fast enough to evade enemy attacks, but their attack accuracy and hand speed are also merciless.”
1) The awakened job [Assassin Cross] is added.
2) You can proceed with the job change quest for [Assassin Cross] when you reach [Assassin] Job Lv.50.
3) [Assassin Cross] job skills introduction
Icon | Skill Name | Type | Level (Max) | Description |
![]() | Meteor Assault | Active Chain Skill | 10 | Deals damage to targets in the surrounding area based on physical attack power and has a chance to stun the targets. |
![]() | Catharsis | Passive | 5 | Increases the final damage of Meteor Assault proportional to physical attack power and increases the skill maximization rate of Meteor Assault. |
![]() | Fatality Poison Attack | Active Chain Skill | 10 | Deals dark attribute damage proportional to physical attack power to enemies in a designated area. If the target has the [Poison] effect, the skill maximization rate of Fatal Poison Attack is applied and the [Poison] effect is reapplied to the target. |
![]() | Paralysis Poison | Passive | 5 | When using Fatal Poison Attack, it has a chance to stun the target and deals damage proportional to physical attack power. |
![]() | Hallucination | Passive | 5 | Increases all attribute enhancements and physical attack power. |
4. New 2nd Job 【Rogue】Added
"Master of Professional techniques
They use numerous techniques honed through various brutal fights in back alleys.
They enjoy using weapons indiscriminately and strengthening themselves to overwhelm opponents."
1) The 2nd job [Rogue] is added.
2) You can proceed with the job change quest for [Rogue] when you reach [Thief] Job Lv.40.
3) [Rogue] job skills introduction
Icon | Skill Name | Type | Level (Max) | Description |
![]() | Night Hawk | Passive | 5 | When equipped with a bow, attack accuracy increases, and physical defense penetration increases. |
![]() | Double Strafing | Active | 10 | Attacks enemies in a designated area, dealing damage proportional to physical attack power. |
![]() | Straight Effect | Passive | 5 | When using Double Strafing, it has an additional effect of reducing the target's physical and magical defense. |
![]() | Close Confine | Active | 10 | Attacks enemies in a designated area, dealing damage proportional to physical attack power and has a chance to bind the target, preventing movement. |
![]() | Dagger Expert | Passive | 5 | Based on skill level, when equipped with a dagger, attack speed increases and physical attack power increases. |
![]() | Chase Attack | Active | 10 | Attacks enemies in a designated area, dealing damage proportional to physical attack power.
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![]() | Chase Attack: Speed | Passive | 5 | Based on skill level, when using Chase Attack, it has an additional effect of increasing attack speed and critical hit chance.
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![]() | Strip Weapon | Active | 10 | Attacks enemies in a designated area, dealing damage proportional to physical attack power and decreases the target's attack power.
|
![]() | Ambush | Active | 10 | Moves quickly forward while attacking, dealing damage proportional to physical attack power to the area along the movement path.
|
![]() | Weakness Attack | Passive | 10 | When using Ambush, it has a chance to stun the target.
|
![]() | Bloody Lust | Active | 10 | Based on skill level, increases critical damage rate and critical hit chance. |
![]() | Furious | Passive | 5 | Based on skill level, physical attack power increases and the cooldown time of Bloody Lust decreases. |
5. New Awaken Job【Stalker】Added
"Hunting dogs bred with obsessive dedication
They show an obsession that doesn't discriminate means for their purpose.
They are those who enjoy giving confusion like traps to their targets and then pursuing them."
1) The awakened job [Stalker] is added.
2) You can proceed with the job change quest for [Stalker] when you reach [Rogue] Job Lv.50.
3) [Stalker] job skills introduction
Icon | Skill Name | Type | Level (Max) | Description |
![]() | Triangle Attack | Active Chain Skill | 10 | Deals damage proportional to physical attack power to enemies in a designated area and removes one removable buff effect. (Bosses are immune to the buff removal effect) |
![]() | Thorne of Circle | Passive | 5 | When using Triangle Attack, it has an additional effect of stunning the target and dealing continuous damage proportional to physical attack power to the target. |
![]() | Full Strip | Active Chain Skill | 10 | Attacks enemies in a designated area, dealing damage proportional to physical attack power and increases the physical and magical damage received by the target. |
![]() | Attack Reject | Passive | 5 | When using Full Strip, it has an additional effect of dealing damage proportional to physical attack power and has a chance to blind the target, causing attacks to miss. |
![]() | Gangster Paradise | Passive | 5 | DEX and LUK increase. |
※ Skill coefficients and growth rates for the introduced skills can be checked through the in-game skill window.
5. New Weapon Added
1) 【Thief】 job weapons are added.
-Daggers of normal to unique grade are added according to Lv. 10 ~ Lv. 140.
-Weapons can be crafted through the 'Equipment Crafting Merchant'.
-When equipping a dagger, one-handed weapons can be equipped with auxiliary equipment (shield), but two-handed weapons cannot be equipped.
2) [Thief] weapon items are added to the Adventure Index.
3) Items are added to the Equipment Merchant NPC, and [Thief] weapons can be purchased.
º Season Pass 8
1. Season Pass 8 is newly opened.
1) Season Pass 8
-. Sale Period : January 19th 07:00 ~ February 23rd 07:00
: Please check the details of missions and rewards in-game.
[Season Pass 8 Costume Preview]
※ Note
1. Please note that cancellation is not possible after purchasing the Premium Pass.
2. Unclaimed Premium rewards up to the achieved level at the end of the Season Pass will be sent by mail the next day.
3. Unclaimed basic rewards at the end of the Season Pass will not be sent by mail.
4. Current XP is reset when purchasing a grade.
5. When purchasing Premium rewards, you will receive a Season Zonda Planning Agency Special Membership for each level up after level 50.
6. The Season Zonda Planning Agency Special Membership can be exchanged at the 'Zonda Planning Agency Staff (Season Pass)' at the south gate of Prontera.
7. Please note that each season's Zonda Planning Agency Special Membership cannot be used when the next season pass starts.
8. If the Season Pass does not appear at the announced time or does not disappear immediately on the end date, it will be applied normally through reconnection, etc.
º Other Updates and Additions
1. Field Boss Reward Pass Reward Revamp
1) The Field boss reward pass rewards will be changed, and users who have purchased it will be able to receive the ‘Reward Pass Box’ for each boss with a 100% probability.
- Before change : Rewards are obtained based on contribution and probability
- After change: Users who purchased the Reward Pass will obtain the ‘(Respective boss’s) Reward Pass Box’. .
2) The information regarding the Reward Pass probability will be changed.
- Ranking and contribution within field bosses will be removed, and the probability of obtaining field boss rewards will be adjusted to 100%.
3) The '(Respective boss's) Special Reward Box' will be newly added.
- When used, one item can be obtained according to probability.
2. Realms of Militia Reward UI Change
1) The method of displaying Zeny quantity among rewards in the Region.
Example) 3600 Zeny → 3.6K Zeny
Example) 23124 Zeny → 23.1K Zeny
3. Equipment Slot Enhancement Achievement Added
1) Achievements for 14-15 stage enhancements for each part will be added to the achievements.
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4. Some Help Icon Additions and Position Changes
1) Tooltips in some content will be removed and help icons will be added.
- Content with removed tooltips: Action points, Presets, Battle Pass
2) Some help content in the Battle Pass will be changed..
- Before change: Mission content and reward quantity changes according to adventure level increase, mission content and rewards change according to adventure levels 1/10/20/30/40. *Items with only one thing written indicate a fixed value at all times.
- After change : Mission content and rewards change according to adventure levels 1/10/20/30/40.
4) The position of the help icon in Menu - Mount will be modified.
5) Help icons will be added to some content.
- Stalls, Housing, Poring Island, Equipment Refining, Field Boss, Dungeon, World Boss, Region Protection Corps, Valhalla Conquest, Spirit Land, Battlefield, Card Synthesis, Engraved Card Slot Enhancement, Enchant
6) The [Thief] job will be added to Menu - Help - Job Change.
7) Daggers will be added to [Weapon Damage Multiplier by Monster Body Type] in Menu - Help - Combat - Monster Types.
8) Some content in the help will be changed.
- In the Reward Pass content, (Respective field boss's) Costume Ticket → (Respective field boss's) Reward Pass Box will be changed.
- The daily wanted level will be changed from Base Level 40 → Base Level 20
- 'Dagger' will be added to [Equip-able Weapon Types] in Help - Combat - Weapon Types..
5. Achievements and Titles Added
1) Achievements and titles related to the new job [Thief] will be added.
- Titles can be obtained upon completing achievements through the Adventure Journal after each job change
- Each title option can be checked in-game..
2) The 400-day title will be added.
- The title can be obtained through the Thief Update & 400 Days Launch Commemoration Coupon.
- The title is applied immediately upon receipt through mail and can be checked through the Adventure Journal.
※ The title is sent via in-game mail when using the coupon and is deleted after 14 days of storage. Rewards that have expired due to not being claimed cannot be re-issued separately.
6. 1st Anniversary Title Option Removed
1) The option within the '1st Anniversary Adventure Companion' title will be removed.
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7. Chat Emoticons Added
1) Emoticons will be added for use in the chat window.
8. Storage Expansion
1) The maximum number of storage purchases will be changed from 11 times to 14 times per account.
- Storage expansion products can be purchased through the RO Shop.
9. Christmas Objects Removed
1) Christmas village objects will be removed.
2) Christmas boss appearances will be removed.
º Events
Event 1 Thief Launch Commemoration Attendance Event
[Event Period]
January 15th(Weds) After Maintenance ~ February 12th (Weds)) 07:00
[Event Detail]
Adventurers with Base Lv. 10 or higher can participate in the 'New Job Thief Commemoration Attendance Event' through the event page during the event period to receive rewards
※ Please check the game for detailed reward information.
※ Notes
1. Attendance rewards are sent via mail and cannot be re-issued after the collection period expires.
2. If you do not collect the attendance reward, the attendance count will not accumulate.
3. Attendance date reset occurs daily at 07:00.
4. Attendance rewards must be claimed directly, and we cannot assist if you fail to attend during the period or if the reward mail expires.
5. Rewards can be obtained only once per account.
6. The attendance sheet will be removed after obtaining all 21-day rewards.
Event. 2 Thief Appearance! Collect Dagger Necklaces!
[Event Period]
Drop Period : After Maintenance ~ February 12th(Weds) 07:00
Exchange Period : After Maintenance ~ February 19th (Weds) 07:00
[Event Detail]
During the event period, you can obtain "Dagger Necklaces" through monster hunting and content, which can be exchanged for various rewards.
※ Please check the game for detailed reward information.
※ Only exchange materials, not synthesis materials, are obtained for the event.
※ Please note that event materials cannot be obtained in the following areas:
Non-drop areas: Poring Island, World Boss, Quest Instance Maps, Valhalla Conquest, Endless Tower, Battlefield areas
[Reward Information]
■ Blue Flame
Part : Middle Head
Grade : Advanced Grade
Option : Max SP +20
[Preview
※ Note
1. Exchange count reset occurs at 07:00.
Event.3 Thief Update Commemoration Level-Up Event
[Event Period]
After Maintenance ~ March 12th(Weds) 07:00
[Event Detail]
During the event period, the event will be displayed upon job change to Thief, and rewards can be obtained upon reaching target levels.
Event rewards are available up to level 120, with rewards obtainable every 20 levels.
※ Please check the game for detailed reward information.
※ Notes
1. Only Thief class job types can participate in this event.
2. Rewards can be obtained once per account.
3. Rewards are sent via mail, and we cannot assist if the mail collection period expires.
4. Event rewards cannot be obtained after the event period, and we cannot provide separate assistance.
5. Event rewards and schedules may change due to internal circumstances
Event.4 Special New User Level-Up Event
[Event Period]
After Maintenance ~ March 12th(Weds) 07:00
[Event Details]
Special and abundant rewards await adventurers who log in with new accounts.
This event applies to adventurers who log in with new accounts from the maintenance on Thursday, January 16. Participate in the event to receive abundant rewards and grow your character!
※ Please check the game for detailed reward information!
※ Account information for those already participating in the New User Level-Up Event will be maintained.
※ Notes
1. Only new accounts with no character creation history can receive this once.
2. The first reward can be received from the event page upon reaching Base Lv 10.
3. Please note that the Adventurer Support Box is a sellable item.
4. This event is identical to the 'Special New User Level-Up Event' held in August.
5. The initial reward, Lv.10 Adventurer Support Box, is sent via mail and stored for up to 7 days. Please be cautious as it cannot be re-issued if not collected.
6. The event page disappears upon receiving the reward.
Event.5 Return Attendance Event
[Event period]
After Maintenance ~ March 12th (Weds) 07:00
[Event Details]
1. Adventurers with Base Lv. 10 or higher who have not logged in for 60 days can participate in the 'Return Attendance Event' through the event page during the event period to receive rewards..
※ Please check the game for detailed reward information
※ Notes
1. Attendance rewards are sent via mail, and we cannot assist if the collection period expires.
2. If you do not collect the attendance reward, the attendance count will not accumulate.
3. Attendance date reset occurs daily at 00:00.
4. Rewards can be obtained only once per account.
5. The attendance sheet will be removed after obtaining all 14-day rewards.
6. This event is identical to the '1st Anniversary Commemoration Return Attendance Event'.
7. Accounts that have already participated in this event cannot receive rewards even if inactive for 60 days.
º Bug Fixes
1. Fixed an issue where 'Twisted Castle Blueprint' could be sold automatically
※ ‘Adventurers who had their 'Twisted Castle Blueprint' automatically sold will receive the sold quantity through mail at a later date. We apologize for any confusion this may have caused in your gameplay.
2. Fixed an issue where the World Tree's location was not displayed in the correct place during the Polluted Land World Tree (2) quest
3. Fixed an issue where the field boss Owl Duke was not using health recovery and summoning skills
Thank You .