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Patch Notes 11.20.24 - Geffen Expands!

Update

11/20/2024




The One Adventure to Save the World!

Hello, this is Ragnarok Begins.


 

Here are the details of the maintenance update on November 20 (Wednesday). Please check below for more information.

[Update]

Expansion of Geffen 2.0 Area and Content


 

  • New Dungeon [Twisted Glastheim] and Dark Lord have been added 


 

  • New Dungeon [Twisted Glastheim] and Dark Lord have been added
  • entry Level: Lv.145
  • Equipment Score: 2690 or higher
  • Matching Players: 5
  • Area: Path of the Dead


 

[Clear Rewards]

GroupRewardQuantityProbability
Pass purchase OnlyMedium Zeny Bag85%
Dungeon RewardTwisted Glastheim blueprint1100%
Dark Lord Earring175%
Dark Lord Necklace175%
Mysterious Crystal1

75%



 


 

  • 2. Maximum Level and Stat Expansion
    • With the Geffen 2.0 update, the existing maximum level and stats will be expanded.
      • Base: Lv.149 → Lv.159
      • Job: Lv.60 → Lv.65
      • Slot Enhancement: Lv.149 → Lv.159
  • Hunting level expansion in party settings
    • [Party Goal Setting] - [Hunting] will be expanded to include levels Lv.140 ~ Lv.155.


 

  • New Fields and Monsters Added in GeffenSix new fields are added within Geffen.
    • General and elite monsters are added in each new map.
    • New monsters and achievements/trophies are added.


 

  • New Achievements Related to New Maps
    • Achievements will be unlocked upon entering each field.

  • New Items and Equipment Added
    • New Unique Grade Weapons and Armor at Lv.140 are added.
      • Equipment can be crafted through the <Equipment Crafting Artisan> NPC in the upper layer of Geffen.
      • Additional set effects can be obtained based on the number of equipped armor pieces.
  • New Card (18) have been added


 

  • New Quests Added
    • Main Quests and Repeating Quests Added
      • New main quests have been added, which can be checked in the quest list.
      • New repeating quests and rewards have been added.
    • Bounty Quest Added
    • A daily bounty list is added to the request board.
      • Daily bounties for Base levels from 149 to 159 have been added.

— 

  • Season Pass 7
    • Season Pass 7 will open anew.

: Detailed information about missions and rewards can be checked in-game. [Season Pass 7 Costume Preview]


 

Note:

  • Please note that cancellation is not possible when purchasing a Premium pass.
  • Unclaimed premium rewards up to the achieved level at the end of the season pass will be sent via mail one day later.
  • Unclaimed basic rewards at the end of the season pass will not be sent via mail.
  • Current XP will be reset upon purchasing a grade.
  • Upon purchasing premium rewards, players will receive a special membership from Jonda Planning Company for every level-up after reaching level 50.
  • The special membership from Jonda Planning Company can be exchanged with ‘Jonda Planning Company Staff (Season Pass)’ at Prontera South Gate.
  • The special membership from Jonda Planning Company cannot be used once the next season pass begins, so please take note.
  • If the season pass does not appear at the announced time or disappears immediately on the end date, it will apply normally through re-login or other means.


 

Other Updates and Improvements

  • Some Changes to Stamina
    • Daily stamina has changed from 1000 →3000.
      • You will receive a stamina of 3000 every day at midnight, which will no longer accumulate.
      • When consuming while holding Stamina, you will gain the following effects:
        • Zeny and experience gain increased by tenfold.
        • Card draw ticket acquisition probability increased by tenfold.
        • Equipment item acquisition probability increased by fivefold.
        • Various materials or quest items can be obtained. 
          • If there is no stamina or if consumption is turned OFF, cards cannot be obtained from regular field monsters.
      • The rest bonus within action power remains at 400.


 

  • Adventure Book – Achievement Function Improvement
    • Equipment, NPCs, and expressions that are added after November 20 maintenance will activate without needing to obtain items or interact with NPCs.
      • Equipment, NPCs, and expressions that are added afterward will not grant separate achievement points in the book.


 

  • Content Calendar Added
    • The progress time will be displayed as AM/PM.
    • Events will be displayed in different colors according to their type:
      • PVP (Valhalla, Battlefields, etc.): Sky Blue
      • Field Boss Related: Red
      • Event Related (Field Bosses, etc.): Green


 

  • Tutorial Quest Added
    • A tutorial quest related to action power has been added.
      • The quest can be completed through ‘Prontera South Gate Guard’ NPC located at Prontera South Gate.


 

  • Card Acquisition Message Improvement
    • When acquiring a card of unique grade or higher, a message showing how the card was obtained along with its name and character name will appear at the top.
      Example: ‘Beginner’ acquired [Fallen Dragonoid Card] from card synthesis of ‘Unique ~ Legendary grade.’


 

  • Help Menu Some Modifications and Additions
    • The automatic setting guide for [Quick Bar] has been partially changed.
      • Before modification: ‘When automatically registering item “Vitata500,” it uses when action power is below zero.’
      • After modification: ‘When automatically registering item “Vitata500,” it uses when action power is below one hundred.’
    • Guidance within [Quest Types] has been added and modified.
      • Before modification: ‘You can receive quests by using specific quest start items.’
      • After modification: ‘You can receive quests by using repeating quest start items.’
      • Additional content stating ‘Repeating quest start items are stored in your card inventory upon acquisition’ has been added.
    • Guidance for stamina has been modified.

Note: There are no system changes; however, it has been changed to an explanation that can be intuitively confirmed regarding effects received while holding action power.


 

  • Some guidance for [Dungeons] has been removed.
    • Removed content: However, charged entry counts reset at midnight if unused:
      : Separate resets do not occur when using dungeon entry tickets.


 

  • An individual dungeon has been added to the explanation within Reward Pass.


 

  • Unlock Level Adjustment
    • The unlock level for dungeon content is changed:
      • Base Lv.25 → Base Lv.40.
    • The unlock level for adventure indexl dungeon content is changed:
      • Base Lv.25 → Base Lv.40.


 

  • Card Draw List and Probability Changes
    • Geffen cards have been added to card draws, and probabilities have changed.


 

  • Card Combine List Added
    • Two types of combining cards from unique to legendary grades have been added.
    • Eighteen types of combine cards from Geffen area have been added.


 

  • Verdandi’s Elixir Added
    • Verdandi’s Elixir item has been added:
      • Usable from Base Lv.120 ~139.
      • When used, Base EXP +200%, Job EXP +200% effect lasts for six hours.

Note: This effect does not stack with Skuld’s Elixir; duration is shared.
Example: If there are three hours left on Skuld’s Elixir when using Verdandi’s Elixir, it resets to six hours.

  • Item Level Restriction Feature Added
    • Items that cannot be used due to level restrictions will now display in red.
  • Quest Achievement Event Added
    • EP80 ~ EP84 has been added within the Quest Achievement Event.
  • Guild War Manager Menu Modification
    • When entering [Guild War Manager] – [Guild Boss Raid], the text in the upper left corner will change:
      • From ‘Guild War Manager’ → To ‘Guild Boss Raid.’


 

  • Channel Name Improvement
    • Channel names in character selection window and in-game will be separated:
      • In character selection window ‘Change Channel’ → Changed to ‘Change Server Channel.’
  • Adjustment of Some Quest Rewards
    • The experience reward for the quest "First Trace (2)" has been removed, and the deleted experience has been added to the quest "Behind the Glamorous Appearance..." as a reward.

Bug Fixes

  • Fixed issue where levels above Lv135 were not displayed in Party Goal Setting > Hunting.
  • Fixed issue where skills did not work after manual operation of Hunter characters during normal attacks.
  • Fixed issue where description of item 'Cursed Mansion Blueprint' differed from in-game function.
  • Fixed issue where 'Attack Speed' wording was inconsistent within character information.
  • Fixed issue where 'Geffen Thug' monster caused abnormal map movement on 'Geffen West' map.
  • Fixed issue where reward UI showed only one reward available in Infinite Tower (Solo Mode).
  • Fixed issue where possible rewards displayed abnormally upon achieving certain conditions in Infinite Tower (Party Mode).
  • Fixed issue where some achievements in Adventure Book were not translated into English when language setting was changed to English.
  • Fixed issue where description of 'Dungeon Entry Charge Ticket' was inconsistent.
    10.Fixed issue where NPC 'Florian' did not activate book even through interaction during quest appearance.
    11.Fixed awkward scrolling behavior in selection box.
    12.Fixed awkward phrasing in some skill descriptions.
    13.Fixed issue where 'Urdr's Elixir' effect applied even after all action power was used.


 

Thank you!


 

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